Ironhold

Project Gallery — Select a demo to launch

3rd Person Game Demo screenshot
3rd Person Game Demo
Full game loop with a start menu, pause system, and third-person camera following a player character.
game 3rd person
Terrain Demo screenshot
Terrain Demo
Procedurally generated terrain with heightmap-driven mesh, texture splatting, and environment lighting.
terrain procedural
Custom Materials Demo screenshot
Custom Materials Demo
Showcase of custom shader materials, texture pipelines, and advanced rendering features.
shaders materials
Quick Scene screenshot
Quick Scene
Minimal scene for rapid testing — a lightweight sandbox with basic primitives and lighting.
sandbox
Primitive World screenshot
Primitive World
A world made of primitives. Uses multiple primitives in prefabs to create objects like trees, houses, and more.
sandbox 3rd person
Entity Logic Demo screenshot
Entity Logic Demo
Per-entity finite state machines driven by RON behavior files. Collect boxes with F, walk through trigger zones, and watch the score update live.
entity FSM interactive
Particles Demo screenshot
Particles Demo
A nighttime gallery of eight particle effect stations: campfire, torches, magic shrine, smoke tower, explosion zone, frost crystal, healing fountain, and star shower.
particles interactive
Effect Mayhem Demo screenshot
Effect Mayhem Demo
15 simultaneous particle emitters: four campfires, torch ring, lightning orbs, magic shrines, smoke towers, and a star shower. Hit MAYHEM! to fire nine burst effects at once.
particles stress test interactive
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